Daydreams

No Man’s Farm: More is Less in Trio of Towns

I never thought I would ever complain about a farming game being tedious. Story of Seasons: Trio of Towns is tedious. This game feels like the developers looked at A Tale of Two Towns and asked, ‘What if we added one more town?’ And from that point on, ‘more’ became the central theme for the… Continue reading No Man’s Farm: More is Less in Trio of Towns

Daydreams

The Hunter’s Trance – Pure masochism and toxicity or an alternative form of fun?

Monster Hunted is sometimes what this game becomes as the cougar-wyvern stun locks me into a chain of attacks until I am finally crushed by its deadly claw. It is not always fair, and apart from some truly amazing hunters out there, I’m sure everyone gets their buttons wrong from time to time. And here… Continue reading The Hunter’s Trance – Pure masochism and toxicity or an alternative form of fun?

Daydreams

Memories of my Gory Rival – A retrospective review of Monster Hunter 4 Ultimate

MH4U was one of those games I couldn’t get into on the first attempt. The high skill floor it demanded, the complexity and depth in its systems and the sheer difficulty of mastering my weapon of choice – the charge blade – made me set it down multiple times before getting completely hooked 30 hours… Continue reading Memories of my Gory Rival – A retrospective review of Monster Hunter 4 Ultimate

Daydreams

Workemon – Daydreams of Bill Gates

I wish that the world Workemon created was a hopeless, dystopian future. However, it is merely an exaggerated and fatansised version of ours, which makes it charming, funny but also absolutely relatable. Plastic Memories taught me the greatest of pains are hidden within humourous dialogue and drowning laughter; and as I laughed myself to tears… Continue reading Workemon – Daydreams of Bill Gates